3D S Max Materials Editor Application (Pg. 4)
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Due to file size of images, and the number of images required to capture the complete process of applying materials, this article has been broken down into several pages. Please refer to material_editor_05.html or the 3D Max Resources Ring (above) for all accompanying pages.

As seen above, the larger sphere is now blue. When the image is rendered, the earth material will be applied to the object.

For the next step, I've selected the smallest sphere.


I want the smaller sphere to look like the moon and will need the moon material, but will need to open the material library collection.

Opening the materials editor again, I've selected the second sample sphere to test materials on. As shown above, the screen capture shows the location of the materials editor and option to "Open" collections of materials from the hard-drive.


After choosing the space materials collection, click "Open". A lengthy list of available materials will be displayed to choose from after opening your selected material collection. Use the hand tool to scroll up or down through the list of materials. Double click on the material you want to apply to your object to see a preview. See Below.

Continue to material_editor_05.html


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Article last updated December 1, 2005
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