Due to file size of images, and the number of images required to capture the complete process of applying materials, this article has been broken down into several pages. Please refer to material_editor_01.html or the 3D Max Resources Ring (above) for all accompanying pages.

Opening the "Rendering" dialogue box a second time, in the above screen capture. This time I am going to render a final image, or as would normally be the actual case --to preview the final in a lower resolution. You can always get a quick view of your image by clicking on the teapot in the sliding toolbar. (below)


In the above screen capture, a drop down menu is available for a variety of resolutions for the final render. HDTV (High Definition) is highlighted in blue. For the purpose of this demonstration however, I'll simply go with "Custom", at a smaller resolution. The drop down dialogue box contains a number of pre-specified resolutions the final can be rendered with.
In the options I have selected "Single", for a single still image.
When the image is prepared for rendering, "Render" is located at the right corner, bottom of the Rendering dialogue box.

In this screen capture, the image has been rendered for preview or for a final. The image was rendered from the "Perspective" view port. That was covered earlier. Four view ports are available by default, and "Perspective" was selected when the image was rendered. If the image had been rendered from one of the other view ports, the image would have been rendered from the angle of the view port (front, top, left, etc).

A "Save" icon (above) is located on the top left of the window. You will have the option to save the image in a variety of formats including *jpg.
To view the final click here: moon_earth.jpg. (27 k)
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Article last updated December 1, 2005
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